You
may remember when I first
blogged the new mesh avatars L'Uomo
had released and today's post again may read a bit like a tutorial.
At the time one couldn't do much
more with the new mesh avatars than run around naked as there were no
special clothes available for them. Rigged mesh wouldn't attach
correctly and neither the old layered clothes.
The only solution for visiting
Moderate and PG Sims was not using the “Hide All” alpha from the
mesh avatar package but one of the “Hide Upper only” alphas
instead. Then, by clicking the lower half of the mesh avatar
invisible on the Avatar Control HUD one could make the regular avatar
legs reappear. This way, one could wear regular layered or even mesh
pants but would not have the well-defined leg muscles and firm, toned
butt anymore – for many customers one of the main reasons to buy
this type of mesh avatar in the first place.
The situation has improved since
then as a few designers have started making special clothes for this
new type of avatar. And, it's a back to the future experience
dressing one's new mesh avatar since the new apparel consists of ...
- a special layer of clothing (pants, shirt, suit) which comes in 6 different versions matched to each of the now 6 basic L'Uomo mesh avatar shapes and is worn like a mesh item without alpha,
- old style prim parts (sculpties) for collars, shirt cuffs, bulges, pants cuffs etc. that need the usual amount of fitting I thought was long behind me, lol.
(
=> click picture to enlarge !)
MESH
Avatar
(left): L'Uomo/Animations
Rising -
"Bruce"
Mesh Avatar V2 (read my first
post on how Avatar package & Skin package work together)
Avatar
(right): L'Uomo/Animations
Rising
- "Steve"
Mesh Avatar V2.
Skin
(left):
L'Uomo/Prodigal
- skin+skin
texture HUD - Kai_dark_buzz_stubble (read my first
post on how Avatar package & Skin package work together)
Skin
(right):
L'Uomo/Prodigal
- skin+skin
texture HUD - Kai_fair_buzz_stubble.
Necklace
(right):
KOSH
- COPECK
NECKLACE [silver] (3 designs available)
Shorts
(left):
SJ
Thursday
– Athletic
Shorts (Bruce) with Bulge.
Pants
(right):
Georgette
- [G]
Tattered Jeans Black (multiple colours available)
Sandals
(right):
Omega
Man
- Sandals.
One thing I didn't realize at the
time of writing my first post was that the same way one can make the
regular avatar's legs reappear to wear existing pants from one's
inventory, one can also make his head reappear. Guess I should have
read the notecard, lol.
In other words: You can
decide to use your new mesh avatar body with your regular avatar's
head/face. This was great news to me, since being able to keep my
looks above the neckline makes me way more comfortable with my new
mesh avatar body below.
And
this is how it works:
- Wear your regular shape with the mesh avatar body you need. There are four body versions included in the updated V2 packages: with and w/o feet (to wear with standard mesh feet) and with bigger or smaller nipples.
- Wear the same skin you put on your mesh avatar's body. It comes with the skin package you bought (read my first post for more details).
- Use the “Hide Upper/Lower - Show head” instead of the “Hide All” alpha. It's supplied with the avatar package. (Use the “Hide Upper - Show head” alpha if you want to wear your old layered or new mesh pants. See above for more details!)
- Wear your mesh avatar control HUD and click on the head of the body pictogram: Your normal head will show. (As mentioned above: Clicking the legs invisible on the pictogram - while wearing the correct alpha - will also make your regular legs reappear.)
- To make your regular head and mesh avatar body (or regular head, mesh avatar torso and regular legs) blend nicely into each other you now possibly have to change some settings of your shape. To fit the head, you only have to turn the slider for Body Fat to zero. You may want to increase the Head Size and the Neck Thickness, though, to achieve a more balanced look.To blend the regular legs with the mesh avatar torso, the individual slider settings for the Belly Size depend on which of the 6 mesh avatars you have bought.Two examples: The less muscular Steve needs a Belly Size setting of zero, the very muscular Bruce a setting of 20 instead. Obviously, that makes it far more difficult (if not impossible) to wear your new mesh pants with a Bruce mesh avatar and very easy if you own a Steve mesh avatar. Again, you may want to change some other settings to achieve a more balanced look. (These will work for regular layered pants, for mesh pants you'll need different ones.) For Steve I chose Leg Muscles = 80, Butt Size = 70 and Package = 85. For Bruce the corresponding values are Leg Muscles = 100, Butt Size = 90, Package = 100
(
=> click picture to enlarge !)
MESH
Avatar
(left): L'Uomo/Animations
Rising -
"Bruce"
Mesh Avatar V2
Avatar
(right): L'Uomo/Animations
Rising
- "Steve"
Mesh Avatar V2 (Wearing my own regular avatar head here!!)
Shades
(left):
Kumaki
- K_gs
CatzEyeR5.
Non-MESH
Hair
(left):
REDGRAVE
- Hairstyle
CRUZ – BLACK.
Hair
(right):
*Dura
Boys&Girls*34
Black.
Skin
(left):
L'Uomo/Prodigal
- skin+skin
texture HUD - Kai_dark_buzz_stubble.
Skin
(right):
L'Uomo/Prodigal
- skin+skin
texture HUD - Kai_fair_buzz_stubble.
Necklace
(right):
KOSH
- COPECK
NECKLACE [silver] (3 designs available)
Suit
& Shoes (left):
Omega
Man
- Dress
Suit.
Shirt
(right):
Omega
Man
- Open
Shirt-Plaid-RedBlack.
Pants
(right):
Omega
Man
- ST-Jeans-BlackWorn.
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